#include <shadow.h>
◆ authentication
BOOL rdpShadowServer::authentication |
◆ capture
rdpShadowCapture* rdpShadowServer::capture |
◆ CertificateFile
char* rdpShadowServer::CertificateFile |
◆ clients
wArrayList* rdpShadowServer::clients |
◆ ConfigPath
char* rdpShadowServer::ConfigPath |
◆ ext
void* rdpShadowServer::ext |
◆ h264BitRate
UINT32 rdpShadowServer::h264BitRate |
◆ h264FrameRate
UINT32 rdpShadowServer::h264FrameRate |
◆ h264QP
UINT32 rdpShadowServer::h264QP |
◆ h264RateControlMode
◆ ipcSocket
char* rdpShadowServer::ipcSocket |
◆ listener
freerdp_listener* rdpShadowServer::listener |
◆ lobby
rdpShadowSurface* rdpShadowServer::lobby |
◆ lock
◆ maxClientsConnected
size_t rdpShadowServer::maxClientsConnected |
◆ mayInteract
BOOL rdpShadowServer::mayInteract |
◆ mayView
BOOL rdpShadowServer::mayView |
◆ port
DWORD rdpShadowServer::port |
◆ PrivateKeyFile
char* rdpShadowServer::PrivateKeyFile |
◆ rfxMode
◆ screen
rdpShadowScreen* rdpShadowServer::screen |
◆ selectedMonitor
UINT32 rdpShadowServer::selectedMonitor |
◆ settings
rdpSettings* rdpShadowServer::settings |
◆ shareSubRect
BOOL rdpShadowServer::shareSubRect |
◆ StopEvent
HANDLE rdpShadowServer::StopEvent |
◆ subRect
◆ subsystem
rdpShadowSubsystem* rdpShadowServer::subsystem |
◆ surface
rdpShadowSurface* rdpShadowServer::surface |
◆ thread
HANDLE rdpShadowServer::thread |
The documentation for this struct was generated from the following file: