30 [[nodiscard]]
static bool handleEvent(
SdlContext* sdl,
const SDL_MouseMotionEvent& ev);
31 [[nodiscard]]
static bool handleEvent(
SdlContext* sdl,
const SDL_MouseWheelEvent& ev);
32 [[nodiscard]]
static bool handleEvent(
SdlContext* sdl,
const SDL_MouseButtonEvent& ev);
34 [[nodiscard]]
static bool handleEvent(
SdlContext* sdl,
const SDL_TouchFingerEvent& ev);
37 [[nodiscard]]
static bool touchDown(
SdlContext* sdl,
const SDL_TouchFingerEvent& ev);
38 [[nodiscard]]
static bool touchUp(
SdlContext* sdl,
const SDL_TouchFingerEvent& ev);
39 [[nodiscard]]
static bool touchCancel(
SdlContext* sdl,
const SDL_TouchFingerEvent& ev);
40 [[nodiscard]]
static bool touchMotion(
SdlContext* sdl,
const SDL_TouchFingerEvent& ev);