/**
 * FreeRDP: A Remote Desktop Protocol Implementation
 * SDL Client
 *
 * Copyright 2023 Armin Novak <armin.novak@thincast.com>
 * Copyright 2023 Thincast Technologies GmbH
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */
#include "sdl_window.hpp"

SdlWindow::SdlWindow(const std::string& title, Sint32 startupX, Sint32 startupY, Sint32 width,
                     Sint32 height, Uint32 flags)
    : _window(SDL_CreateWindow(title.c_str(), startupX, startupY, width, height, flags)),
      _offset_x(0), _offset_y(0)
{
}

SdlWindow::SdlWindow(SdlWindow&& other)
    : _window(other._window), _offset_x(other._offset_x), _offset_y(other._offset_y)
{
	other._window = nullptr;
}

SdlWindow::~SdlWindow()
{
	SDL_DestroyWindow(_window);
}

SDL_Window* SdlWindow::window() const
{
	return _window;
}

Sint32 SdlWindow::offsetX() const
{
	return _offset_x;
}

void SdlWindow::setOffsetX(Sint32 x)
{
	_offset_x = x;
}

void SdlWindow::setOffsetY(Sint32 y)
{
	_offset_y = y;
}

Sint32 SdlWindow::offsetY() const
{
	return _offset_y;
}
