26SdlButton::SdlButton(std::shared_ptr<SDL_Renderer>& renderer, 
const std::string& label, 
int id,
 
   27                     const SDL_FRect& rect)
 
   30  _backgroundcolor = { 0x69, 0x66, 0x63, 0xff };
 
   31  _highlightcolor = { 0xcd, 0xca, 0x35, 0x60 };
 
   32  _mouseovercolor = { 0x66, 0xff, 0x66, 0x60 };
 
   33  _fontcolor = { 0xd1, 0xcf, 0xcd, 0xff };